SPAIN, August 7, 2012 — Taitale Studios has announced that it will
be making its Gamescom debut August 16 – 19, 2012, with a focus on
their hotly anticipated new release, Novus AEterno. The company is
excited to also offer the first ever consumer playable demo of the
Novus AEterno, A True AAA MMORTS game experience. Taitale Studios
will be located in the Entertainment Area located between the Nexon
and Trion, at Hall 8.1, Stand B-018 and in the Business Area near
Capcom at Hall 4.1, stand A-025.
Novus AEterno, the studio’s
inaugural release, is being touted as A True AAA MMORTS game,
rebuilding the RTS genre from the ground up and melding with MMO to
yield a unique fan experience. For the past five years, the
development team at Taitale Studios has broken barriers and created
new philosophies in game development to create the MMORTS, expanding
both the MMO and the RTS genres without sacrificing the best of each
individual game type.
While some studios have the notion that an MMO
game is defined as having up to 64 players playing simultaneously,
Taitale Studios is of the mindset that the first “M” in MMO means
MASSIVE… and massive it shall be. Novus AEterno can literally handle
over 30,000 empires in a single galaxy, which is on large RTS map.
Keep in mind, there are endless galaxies that a player can jump
between, meaning hundreds of thousands of players (if not more)
playing simultaneously. “When you play an MMO, you expect it to have
reach and feel overwhelming. To us, when developing Novus AEterno,
we never felt a cap at 64 players was truly the breadth we were
looking to achieve. So we went big. Thirty thousand players or more
in a single galaxy kind of felt massive to us. And then you add in
the unlimited galaxies that the game has, extrapolate that out…
well, that’s Massive to us,” says Studio head, Nick Nieuwoudt.
Taitale also solved a problem that was always thought to be a key
challenge to creating a viable MMORTS game: What happens when a
player is offline? What happens to his empire? This apparent
brick-wall of a problem was solved by a crafting a unique AI system
that maintains your empire as you instruct it to while you’re off
line. Taitale has coined this AI technology as “Overwatch”. Think of
it as an autopilot for your empire while you’re away from the game.
Novus AEterno launched a truly unique program in March of 2012: The
Novus AEterno Infiltrator Program. This program has allowed (and
will, ongoingly allow) for fans of the game to become an extension
of the core development team by operating as Game Play Testers and
Quality Assurance Reporters. Staying true to the philosophy that
Taitale Studios is a studio created “by gamers for gamers”, the
Infiltrator Program has received applications for admission from
over 50 countries world wide, extending an opportunity for the at
home gamer to finally be able to not only glimpse behind the scenes
on the game development, but also to have a direct impact on that
After the catastrophic destruction of the main five empires that have dominated the galaxy for eons,
Novus AEterno catapults you into this wild and unstable galaxy, and allows you to determine the course of events between the conflict of various factions. To be the victor, you must use be the most cunning and tactical in the galaxy—but don't forget that trickery, traps and alliances are fair in peace and war!
About the Studio:
Taitale Studios was
founded in 2007 by Nick Nieuwoudt when he was sixteen years old. He
was an avid gamer who yearned for more from a game than he was able
to get from the titles that were available. He formulated the idea
for Novus AEterno and over the next five years he assembled a team
of developers, artists, writers and programmers that have
collectively produced Novus AEterno.
To bring an
unprecedented level of authenticity to the game that they were
developing, Nieuwoudt enlisted Major General Jim Hunt. A retired
2-Star United States General and Veteran Fighter Pilot, Hunt is now
the highest ranked military advisor in the gaming industry. The
General has brought immeasurable knowledge to the military aspects
of the game, but more importantly he brought the principle basis of
the strategy of the game, D.I.M.E.: Diplomacy, Information, Military
and Economy. Taitale Studios will be showcasing at Gamescom how the
D.I.M.E. principles work within Novus AEterno.
Taitale Studios is
a completely independent studio with no commitments or agreements
with any industry group, publisher or distributor.
Updates throughout the show will be available on
Twitter and Facebook
CEO/Lead Game Designer: firstname.lastname@example.org